Devlog: what I'm building with Claude
The games and the AI system I'm building with Claude, each with its own log of every version and what changed.
I design and direct these, and Claude, Anthropic's AI, writes the code. Each one has a devlog: my notes in my own words, what Claude built, and what changed, with dates. The one with the newest entry is first.
Game · Early playtest, version 32
Driftworks
A game about a dead station you wake up and build into a factory, and the frigate you fly to feed it.
31 entries
Latest, Chapter 3: Compute
Game · Early playtest, version 8.18
Jumpgate
A game about a tiny probe, its drones and the factory that has to grow in empty space until it can build a gate for the humans who sent it.
62 entries
Game · Early playtest, version 71
HollowARK
A game about a seed ship buried inside a mountain, the AI that wakes up inside it, and the drones that dig it out into the light.
128 entries
Latest, Core v2: upgrades, belt tiers, undergrounds and priority splitters
System · One routine, earning autopilot part by part
KraigOS
The small AI system that runs my creator business, built with Claude, step by step.
79 entries
Latest, This devlog
My trips and films have their own log: Trips and films.



