Projects

Projects

What I build when I'm not on a trail. I design and direct, and Claude, Anthropic's AI, writes most of the code. The hiking stays the main thing; this is where I try new things in the open.

KraigOS

The system that runs my work: it plans and posts my clips, keeps the books, files my email and tells me what needs me. One Cloudflare Worker, one database, and Claude doing the thinking.

Latest in the log · Oct 29, 5:37 am · Every film becomes a family

Solhex

Game · Playtesting, version 173 · 165 log entries

Build a space station factory from one hex. Fight with real space physics.

Latest · Oct 24, 3:00 am · Part One: an ending, and a better first few minutes

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Jumpgate

Game · Early playtest, version 8.18 · 62 log entries

A game about a tiny probe, its drones and the factory that has to grow in empty space until it can build a gate for the humans who sent it.

Latest · Oct 16, 8:47 am · Version 8.18: outline polish and longer modules

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HollowARK

Game · Early playtest, version 71 · 128 log entries

A game about a seed ship buried inside a mountain, the AI that wakes up inside it, and the drones that dig it out into the light.

Latest · Oct 15, 10:28 am · Core v2: upgrades, belt tiers, undergrounds and priority splitters

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Writing about it

All of the Journal · Every build log